Pc Tweaks Mass Effect 2

Pc Tweaks Mass Effect 2

Mass Effect 2 Tweak Guide

Mass effect pc tweaks

Note: This information is for advanced users only.In build 1.2.604.0, you can patch the bytes in MassEffect2.exe at file offset 0xE21734 from 70 B4 56 to C0 0C 54 to enable the console. Note that there will be no output from your commands, but they will work (if properly entered).For example, from the main menu, try the command open BioPNor.Tags:,This entry was postedon Friday, February 24th, 2012 at 2:10 am and is filed under.You can follow any responses to this entry through the feed.You can, or from your own site.21 Responses to “Mass Effect 2 Console”.

Mass Effect 1 Tweak Guide

This hex-edit was the only thing that enabled the console on my game version.I used PCCPatcher before, but no console, enabled it in coalesced.ini, still no console, finally hex edited the gamefile – works!Also, for Germans, and other foreign language users – Tilde key doesnt work on most non-english keyboards (or windows language configs anyway), so I finally settled with J and V key for the console (since those chars aren’t used in any commands that I need). Use coalesced editor to change the console keys (both console and the input line work).

Pc Tweaks Mass Effect 2

Pc Tweaks Mass Effect 2 Walkthrough

. Found neat graphical setting - disabling Volumetric Fog:Console command: // off/on //;show fogdisables EngineMaterials.FogVolumeMaterial rendering, which simulates fog on the horizon;Volumetric fog uses volume textures as a view-frustum-shaped voxel buffer to store incoming light and its properties. Volumetric fog supports regular light and sunlight with dynamic shadows, environment probes, ambient light, as well as variations in fog density. It also supports the application of volumetric fog with respect to opaque and transparent materials.Disabling fog most noticeable in open terrain - on the planets with seeable horizon;Check new comparison screenshots;// this setting not present and cannot be disabled in.ini file; fogvolumes=false doesn't disabled fog entirely //;You can add this command as keybinding:SFXGame.SFXGameModeDefaultBindings=( Name='End', Command='Show FOG' )Dynamic shadows fix (stripy shadows on characters):! To apply: copy from GamerSettings.ini and replace this values in Coalesced.iniShadowFilterRadius=0.01000DepthBias=0.210000- increased shadows sharpness and draw distance from character;! Note: sharpening shadows may reduce performance - if you experience performance decrease (FPS drops) reduce shadows resolution:MaxShadowResolution=2048maxwholescenedominantshadowresolution=2048Best way to test dynamic shadows is in Shepard's captain cabin on the Normandy;Trilinear=False- after some testing it's just better not to mix Anisotropic filtering and Trilinear filtering: AF x16 works excellent standalone;MinShadowResolution=32ShadowFadeResolution=32- changed from =64 for stability and performance - differences barely noticeable;Readme updated.